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- In article <KOREN.95Jan17083102@hpfcogv.fc.hp.com>, koren@hpfcogv.fc.hp.com (Steve Koren) writes:
- >
- >Although I agree in principle, in this case I think it is better that
- >Stuart forgot about the moving preview and added what he did: solid
- >preview (thanks!), graphics card compatibility, mode promotion, etc.
- >Just MHO, of course, but I think those are much more useful things than
- >the moving preview. Especially when objects get complex, the current
- >wireframe preview gets visually confusing. Solid preview would be
- >just wonderful.
- >
- You are probably right Steve. I would tend to agree that having the solid
- preview will take care of some of the shortcomings, and I would much
- rather have the graphics card support myself. But it is a shock to a
- LW beginner like myself going into Modeler to follow the tutorial and
- then see his screen scramble to pieces <g>. But thats what this Newsgroup
- is for, to ask questions and learn. Since then, I've started setting up
- scene's, doing some modeling, and having a blast with LightWave. Lee's
- tape "LightWave Essentials" was a big help in getting started. So maybe
- in a couple of weeks or so, I'll have my first rendering to post.
-
- BTW, thanks to everyone for their help and tips!
-
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